Game Designer and Concept Artist

Projects

DEADHERRING

An ongoing game project directed by my friend Luke and co-directed by me. I did concept art for characters and UI as well as game art.

DEADHERRING is a 2.5D detective based story RPG where you play as Til Nerman, a retired grim reaper turned detective solving an ongoing mystery. The main setting is a snowy post-apocalyptic world where the remains of humanity's dreams have come to life as Etches, strange characters that have equally strange personalities and interests.

DELIVERY DAMNATION

A short game I made with Unreal Engine's Blueprinting system. I did the code, level design, UI, and sprites for this game.

This was a small project inspired by Half-Life 2: Episode 2's "Little Rocket Man" achievement. I wanted to make a game where you take an object from the start to the end, in this case you play as a pizza delivery demon in hell who has to safely deliver a pizza in a chaotic cityscape.